Thanks everyone for playing GoD. The build v0.4.2 brings several improvements and tries to fix several issues reported by you.
- Target priority panel
- Mortar base damage doubled
- Tips during loading screen
- Boon cooldown mechanics
- Curses execution animations
- super curses when there's too much corruption
- audio controls
- Stats panel
- build progress
- bug fixes
- Temple health recovery boon
Regarding the feedback about spike in difficulty after waves 9-10: After a lot of thought I haven't eased the difficulty curve. However the new changes (Mortar double damage, priority panel, tips, stats panel, temple health recovery boon) will hopefully make the experience less frustrating.
Give it a shot and let me know what do you think.