The new Phantom now has two states: Standing and Crouching. The enemies have long view cones. Their view cones have two separate zones. If the phantom is in the outer zone of an enemy's view cone (marked with stripes), he will not be seen if he is crouching. The phantom will be detected and attacked if he is in the inner view cone, irrespective of standing or crouching. Also added animations for Sentry enemy. Here's today's progress in a GIF