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bluemath
Jayesh @bluemath

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Hero character new animation

Posted by bluemath - July 11th, 2020


I spent some time today updating the hero character a bit. The characters in Phantom are not drawn in any software, there are put together with about 10 ellipses (1 head, 1 torso, 2 for each hands, 2 for each legs) and then animating them in Unity.

I tried to create some element of depth by adjusting brightness of different body parts of the character. Here's a basic run cycle.


iu_142138_6927835.gif


What do you think?


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I think that works